[Freeciv-Dev] Re: civ 2 compatability issue and AI bug
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Thue Janus Kristensen wrote:
} From the civ II manual, p34: "when a ship bombards a ground unit on shore,
} the firepower of both units is reduced to one"
Aha! I *knew* I'd read something like that in there, but it's not included
in the special attack cases outlined on pages 106-107, so I'd started to
think I'd dreamed it or something. Thanks :)
I still think the ideal would be to somehow put these special exceptions in
units.ruleset, rather than coding for them explicitly, but I guess that can
be a long-term project :)
Have fun,
Rob R.
\((/
~oo~
/))\
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