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[Freeciv-Dev] Re: Some ideas
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To: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Some ideas
From: Andreas D.Landmark <andreas@xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx>
Date: Thu, 1 Jun 2000 20:15:04 +0100

on 01.06.2000 13:05:15, the guilty party (ie. "Peter Schaefer"), stuck his/her 
head out with 
the following anouncement:
>>cyb97 wrote:
>>
>>> I'm not saying we should rescue them for the sake of humanity, but more
>like infantry-like units, haven't got much equipment. Marines for instance
>should be able to survive at sea
>>> for a couple of rounds,
>>
>>Even with fastest 1 round = 1 year, do you really want them to survive
>>few rounds at sea ? With more years per round, some can die of old age,
>>small marines could be born etc all waiting for a rescue :)
>>
>>Artur
>>
>
>
>Yea, and ships should have to return to harbour every turn for repairs and
>supplies :-)
>.
That's my point too, since units on land seems to live forever (even 
hardworking settlers 
might live through a whole game), the timebase is more or less removed in *civ, 
we're 
more talking turn-based, and since no other units expire after (x) turn...etc...

--
andreas landmark / cambridge
cyb97 / noxtension
andreas@xxxxxxxxxxx




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