[Freeciv-Dev] Re: [FreeCiv-Cvs] thue: Airunits that can transport ground
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freeciv-dev@xxxxxxxxxxx |
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[Freeciv-Dev] Re: [FreeCiv-Cvs] thue: Airunits that can transport groundunits now wo... |
From: |
Thue Janus Kristensen <thue@xxxxxxx> |
Date: |
Wed, 24 May 2000 02:05:28 +0200 |
On Wed, 24 May 2000, freeciv@xxxxxxxxxxxxxxxxxxx wrote:
> This is an automated notification of a change to freeciv cvs,
> on Tue May 23 15:09:50 PDT 2000 = Tue May 23 22:09:50 2000 (GMT)
> by Thue Janus Kristensen <thue@xxxxxxx>
>
> ---- Files affected:
>
> freeciv/ai aiunit.c
> freeciv/common unit.c unit.h
> freeciv/server gotohand.c settlers.c unitfunc.c unittools.c
>
> ---- Log message:
>
> Airunits that can transport groundunits now work.
> (configurable in the units.ruleset)
> This patch makes sure that an airunit transporting ground units and is on
> board a carrier does leave the ground units behind in the water when the
> carrier moves.
ahh, sorry. That contained both the part mentioned and the patch that
removed is_transporter_with_free_space().
No real harm done, though. (I did check both before commiting, just
forgot the commit after applying and checking the first patch)
-Thue
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