[Freeciv-Dev] Re: non-aggr units take towns (PR#373)
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On Thu, May 18, 2000 at 07:29:46AM -0700, mjw@xxxxxxxxxxxx wrote:
> Submission from: (NULL) (205.181.148.180)
>
>
> PayCiv is perfectly happy to let settlers and explorers take
> unoccupied towns.
Civ I, the version I played, isn't.
> One can debate about what the default behavior of Freeciv
> should be, but under the civ II ruleset, (some) no-attack
> units need to be able to take towns.
But not under Civ I rules ... looks like another job for the
civstyle variable :(
--
Reinier
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