[Freeciv-Dev] Re: MAX_NUM_CONNECTIONS
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On Sat, 13 May 2000, Nicolas BRUNEL wrote:
> MAX_NUM_CONNECTIONS value is 16. ( sernet.h )
> With one of Thue patch, we can have up to 30 players at the same time.
> Don't we need one connection per human player ?
>
> Bye,
>
> Nicolas
Any reason not to? Maybe it would fill up the network buffers too easily?
I have tested a game on my machine with 30 clients attached, and it
worked ok, no network problems.
Also, maybe we should set
DEFAULT_MAX_NUM_PLAYERS to MAX_NUM_PLAYERS.
And further, remove the autostart code at civserver.c:1447, but that is
unrelated.
-Thue
really_30_players.diff
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