[Freeciv-Dev] Re: bugs in transfer_city_units
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On Fri, 12 May 2000, Thue Janus Kristensen wrote:
>
> It did not take into account that pcity could sometimes be NULL.
>
> Also when iterating through units outside a city and disbading them give
> the myiter belonging to unit_list_iterate as argument to
> wipe_unit_spec_safe. This means that if wipe_unit_spec_safe accidentally
> deletes the next unit in the unitlist (when deleting units on board a
> wiped ship) it will advance myiter.
>
> But this is NOT the one that caused the crash in map_adjust_[xy] reported
> earlier, I think. I still have 2 candidates to check, though. (this was
> one of 4)
>
> -Thue
>
> (for the record, these bugs were NOT introduced by me, for once :P)
There are 3 kinds of people, those who can count and those who can't
-Thue
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