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[Freeciv-Dev] Re: patch: draw fog on cities (PR#344)

[Freeciv-Dev] Re: patch: draw fog on cities (PR#344)

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To: freeciv-dev@xxxxxxxxxxx
Cc: bugs@xxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: patch: draw fog on cities (PR#344)
From: Jeff Mallatt <jjm@xxxxxxxxxxxx>
Date: Wed, 26 Apr 2000 13:14:00 -0400

At 2000/04/23 10:05 , David Pfitzner wrote:
>This patch draws the fog over the top.  I also moved the drawing
>of the city size graphics right to the top, because otherwise they
>can be hard to read (and this also avoid obscuration by unhappiness
>or pollution etc).
>The main disadvantage of this patch is that because the city icons
>pack a fair bit of detail into only a few fixes, they can look 
>a bit ugly when fogged (for trident tiles).  :-(
>An alternative would be to put the fog over the city_nation_flag, 
>but under the city icon itself.  Though that then looks a bit 

I just tested this: it works, and I like it the way it is.

One possibility for making the display prettier is to change the "fog"
tile.  Attached are two possibilities -- I'm not sure either is any better
than the current one.

Attachment: fog-trident-sparse.diff.gz
Description: Binary data

Attachment: fog-trident-twotone.diff.gz
Description: Binary data


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