Complete.Org: Mailing Lists: Archives: freeciv-dev: April 2000:
[Freeciv-Dev] Re: patch: draw fog on cities (PR#344)
Home

[Freeciv-Dev] Re: patch: draw fog on cities (PR#344)

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: freeciv-dev@xxxxxxxxxxx
Cc: bugs@xxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: patch: draw fog on cities (PR#344)
From: Jeff Mallatt <jjm@xxxxxxxxxxxx>
Date: Wed, 26 Apr 2000 13:14:00 -0400

At 2000/04/23 10:05 , David Pfitzner wrote:
>This patch draws the fog over the top.  I also moved the drawing
>of the city size graphics right to the top, because otherwise they
>can be hard to read (and this also avoid obscuration by unhappiness
>or pollution etc).
>
>The main disadvantage of this patch is that because the city icons
>pack a fair bit of detail into only a few fixes, they can look 
>a bit ugly when fogged (for trident tiles).  :-(
>
>An alternative would be to put the fog over the city_nation_flag, 
>but under the city icon itself.  Though that then looks a bit 
>inconsistent...

I just tested this: it works, and I like it the way it is.

One possibility for making the display prettier is to change the "fog"
tile.  Attached are two possibilities -- I'm not sure either is any better
than the current one.

Attachment: fog-trident-sparse.diff.gz
Description: Binary data

Attachment: fog-trident-twotone.diff.gz
Description: Binary data

jjm

[Prev in Thread] Current Thread [Next in Thread]