[Freeciv-Dev] Re: patch: split up F_SUBMARINE (PR#347)
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David Pfitzner wrote:
> this patch splits F_SUBMARINE into:
>
> F_SUBMARINE_INVIS - invisibility effect (usefulness reduced by fog,
> but still some effect vs cities and visibility-2 units);
On second thoughts (sorry), should probably call this, eg,
F_PARTIAL_INVIS, to be more general. (I didn't want to call it
F_INVISIBILITY since one could consider the possibility of units
which were "fully" invisible (Civ CFP?))
-- David
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