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[Freeciv-Dev] Re: patch: split up F_SUBMARINE (PR#347)
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[Freeciv-Dev] Re: patch: split up F_SUBMARINE (PR#347)

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To: freeciv-dev@xxxxxxxxxxx, bugs@xxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: patch: split up F_SUBMARINE (PR#347)
From: David Pfitzner <dwp@xxxxxxxxxxxxxx>
Date: Mon, 24 Apr 2000 22:18:02 +1000 (EST)

David Pfitzner wrote:

> this patch splits F_SUBMARINE into:
> 
>   F_SUBMARINE_INVIS - invisibility effect (usefulness reduced by fog, 
>               but still some effect vs cities and visibility-2 units);

On second thoughts (sorry), should probably call this, eg, 
F_PARTIAL_INVIS, to be more general.  (I didn't want to call it 
F_INVISIBILITY since one could consider the possibility of units 
which were "fully" invisible (Civ CFP?))

-- David



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