[Freeciv-Dev] Re: Invasion bug
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On Sat, 08 Apr 2000, Anders Wegge Jakobsen wrote:
> "Thue" == Thue Janus Kristensen <thue@xxxxxxx> writes:
>
> > 1) your patch is a bit hard to read :). Read the contributing section on
> > the freeciv website to see how patches are best made.
>
> What is the problem with uuencode? Or cvs diff -u for that matter?
>
> > 2) my full fog of war patch that was just commited to CVS is
> > allmost garantied to be incompatible with your patch (and may even have
> > fixed the bug). Download CVS and see and submit an updated patch (or send
> > the original patch to me in a readable form)
>
> As the diff if valid againts CVS on 12:16 00/04/08, I somehow doubt
> that it will conflict with the FoW patch. In fact, I suspect that the
> bug has been introduced by it.
>
> > -Thue
>
> > On Sat, 08 Apr 2000, Anders Wegge Jakobsen wrote:
> >> Hi!
> >>
> >> I noticed that within the last few weeks of CVS, the unit invading a
> >> city will be transfered from it's original city to the one just
> >> invaded. I belive this to be a bug. I have included a very minimal
> >> patch below that corrects this behaviour.
> >>
>
> I cannot be bothered to go and switch MUA. If you still don't like
> uuencode, you can try to make sense of this:
>
> Index: freeciv/server/citytools.c
> ===================================================================
> RCS file: /home/freeciv/CVS/freeciv/server/citytools.c,v
> retrieving revision 1.72
> diff -u -r1.72 citytools.c
> --- citytools.c 2000/04/07 21:37:47 1.72
> +++ citytools.c 2000/04/08 06:04:53
> @@ -618,9 +618,12 @@
> unit_name(vunit->type), vcity->name,
> pvictim->name, pplayer->name);
> }
> - create_unit_full(pplayer, x, y, vunit->type, vunit->veteran,
> - pcity->id, vunit->moves_left, vunit->hp);
> - wipe_unit(0, vunit);
> + /* 000608 wegge Dont transfer units already owned by new city-owner */
> + if (vunit->owner != pplayer->player_no) {
> + create_unit_full(pplayer, x, y, vunit->type, vunit->veteran,
> + pcity->id, vunit->moves_left, vunit->hp);
> + wipe_unit(0, vunit);
> + }
> } unit_list_iterate_end;
> }
>
>
>
>
> --
> /Wegge
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