[Freeciv-Dev] patch: initialize all ids in worklist (PR#332)
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I noticed that savegames can contain worklists with "junk values",
like:
284,136679976,136679944,3904,16,136679992,136679960,3920,16,13
6680008,136679976,3936,16,136680024,136679992,3952
(especially for AI players?)
This patch hopefully avoids such "junk values" by, in
init_worklist(), initializing all ids (not just the first).
(Patch not actually tested though...)
-- David
init_worklist.diff.gz
Description: GNU Zip compressed data
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