[Freeciv-Dev] auto_end_turn update
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I got a mail with an issue in my auto_end_turn patch.
I've checked my code, and the auto_end_turn patch seems to funtion as
intended.
When the user has no active units at all at the beginning of a turn, the
turn is not ended automagically.
Same behaviour as in civ2 AFAIK.
--
Daniel Zinsli
University of Bergen, Norway
Finger s830@xxxxxxxxxxxxxxx for more info
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