[Freeciv-Dev] Suggestion about nations.ruleset
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What about letting a nation have more or less corruption than
the default? Of course there must be a tradeoff.
One suggested implementation:
; permissive = c 0 = less corruption, more unhappiness, 2 = more corruption,
less unhappiness
Permissive nations react less badly to high taxes, city size
and number of cities. Looks like an interesting twist, and of
course can be made into a server option (defaulting off).
[]s,
|alo
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