[Freeciv-Dev] Number of players upped to 126
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This patch allows up to 126 players.
Briefly tested with 44 players and seems to be working. Actually
buffer sizes should be based on something instead of being only
some 2:s exponent.
I think 126 is good value for limit, should not make any
problems with type overflows and leaves 1 place to barbarians.
This needs further testing, but I think this is way to go. 44
players makes interesting AI-games and expose weaknesses at
algorithms.
Guess we need more nations.
--
//Markus
------------------------------------------------------------------------
Index: common/game.h
===================================================================
RCS file: /home/freeciv/CVS/freeciv/common/game.h,v
retrieving revision 1.49
diff -u -r1.49 game.h
--- game.h 2000/02/15 14:21:09 1.49
+++ game.h 2000/02/24 07:26:21
@@ -189,7 +189,7 @@
#define GAME_MIN_MIN_PLAYERS 1
#define GAME_MAX_MIN_PLAYERS MAX_NUM_PLAYERS
-#define GAME_DEFAULT_MAX_PLAYERS 14
+#define GAME_DEFAULT_MAX_PLAYERS 126
#define GAME_MIN_MAX_PLAYERS 1
#define GAME_MAX_MAX_PLAYERS MAX_NUM_PLAYERS
Index: common/packets.h
===================================================================
RCS file: /home/freeciv/CVS/freeciv/common/packets.h,v
retrieving revision 1.60
diff -u -r1.60 packets.h
--- packets.h 2000/01/19 16:33:21 1.60
+++ packets.h 2000/02/24 07:26:21
@@ -19,9 +19,9 @@
#include "spaceship.h"
#include "worklist.h"
-#define MAX_LEN_PACKET 4096
+#define MAX_LEN_PACKET 8192
#define MAX_LEN_USERNAME 10 /* see below */
-#define MAX_LEN_MSG 1536
+#define MAX_LEN_MSG 8192
#define MAX_LEN_CAPSTR 512
/* Note that MAX_LEN_USERNAME cannot be expanded, because it
Index: common/shared.h
===================================================================
RCS file: /home/freeciv/CVS/freeciv/common/shared.h,v
retrieving revision 1.76
diff -u -r1.76 shared.h
--- shared.h 2000/01/26 14:39:59 1.76
+++ shared.h 2000/02/24 07:26:21
@@ -25,7 +25,7 @@
#define BROADCAST_EVENT -2
-#define MAX_NUM_PLAYERS 14
+#define MAX_NUM_PLAYERS 126
#define MAX_NUM_ITEMS 200 /* eg, unit_types */
#define MAX_NUM_TECH_LIST 10
#define MAX_LEN_NAME 32
Index: server/plrhand.c
===================================================================
RCS file: /home/freeciv/CVS/freeciv/server/plrhand.c,v
retrieving revision 1.115
diff -u -r1.115 plrhand.c
--- plrhand.c 2000/02/15 14:09:02 1.115
+++ plrhand.c 2000/02/24 07:26:22
@@ -84,16 +84,18 @@
((const struct player_score_entry *)a)->value);
}
-static char *greatness[] = {
+static char *greatness[MAX_NUM_PLAYERS] = {
N_("Magnificent"), N_("Glorious"), N_("Great"), N_("Decent"),
N_("Mediocre"), N_("Hilarious"), N_("Worthless"), N_("Pathetic"),
- N_("Useless"), "Useless", "Useless", "Useless", "Useless", "Useless"
+ N_("Useless"), 0
};
static void historian_generic(enum historian_type which_news)
{
int i,j=0;
- char buffer[4096];
+ /* !FIXME, use malloc or something -maage */
+ char buffer[512*MAX_NUM_PLAYERS];
+ char *gr;
struct player_score_entry *size=
fc_malloc(sizeof(struct player_score_entry)*game.nplayers);
@@ -126,8 +128,10 @@
qsort(size, j, sizeof(struct player_score_entry), secompare);
buffer[0]=0;
for (i=0;i<j;i++) {
+ if (greatness[i])
+ gr = greatness[i];
cat_snprintf(buffer, sizeof(buffer),
- _("%2d: The %s %s\n"), i+1, _(greatness[i]),
+ _("%2d: The %s %s\n"), i+1, gr,
get_nation_name_plural(game.players[size[i].idx].nation));
}
free(size);
@@ -1253,8 +1257,9 @@
void show_ending(void)
{
int i,j=0;
- char buffer[4096];
-
+ /* !FIXME, use malloc or something -maage */
+ char buffer[512*MAX_NUM_PLAYERS];
+ char *gr;
struct player_score_entry *size=
fc_malloc(sizeof(struct player_score_entry)*game.nplayers);
@@ -1266,8 +1271,10 @@
buffer[0]=0;
for (i=0;i<game.nplayers;i++) {
if( !is_barbarian(&game.players[size[i].idx]) ) {
+ if (greatness[i])
+ gr = greatness[i];
cat_snprintf(buffer, sizeof(buffer),
- _("%2d: The %s %s scored %d points\n"), j+1, _(greatness[j]),
+ _("%2d: The %s %s scored %d points\n"), j+1, gr,
get_nation_name_plural(game.players[size[i].idx].nation),
size[i].value);
j++;
- [Freeciv-Dev] Number of players upped to 126,
Markus Linnala <=
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