[Freeciv-Dev] Re: 1.9.2 beta test report
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At 2000/02/09 09:16 , Massimo Campostrini wrote:
>I have one serious problem with 1.9.2: barbarian hordes. Please make
>barbarian hordes customizable! Half a dozen barbarian horsemen are
>too much for me; I've compiled them off completely in my server.
The attached patch provides more control over barbarians. It does two things:
- The server option "barbarians" is changed so that 0 means no barbarians
at all, 1 means barbarians only in huts, 2 is normal, 3 is more, 4 is lots.
- A new server option "onsetbarbs" specifies a year before which no
barbarians will appear. This lets all civs get going without one being so
unlucky as to have barbarians pop up and destroy it before it even gets
started. I think this will help game balance for multi-human games, and
will also help newbies get started.
barb-more-control-0.diff.gz
Description: Binary data
jjm
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