[Freeciv-Dev] Re: Possible slight CivII incompatibility in spy handling
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Daniel Burrows wrote:
>
> When a spy escapes after completing a mission in FreeCiv, she is returned
> to her home city. I'm not sure, but I think that CivII may have just returned
> her to the nearest friendly city (which would be more logical in the case
> that,
> eg, the spy is halfway across the map from her home city) Of course, this
> would
> also make spy-swarms even *more* powerful, so it might not be such a great
> idea..
You're right - spies do return to the nearest city in CivII (even in
silly cases like the nearest city being on a different island).
Regards,
Steve Hodge
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