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[Freeciv-Dev] Re: Worklist (PR#234)
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[Freeciv-Dev] Re: Worklist (PR#234)

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To: Tobias Brox <tobiasb@xxxxxxxxxxxxxxxxxx>
Cc: freeciv-dev@xxxxxxxxxxx, bugs@xxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Worklist (PR#234)
From: Corin Anderson <corin@xxxxxxxxxx>
Date: Wed, 19 Jan 2000 23:07:20 -0800 (PST)

Okay, cool.  I can reproduce this one (even without using global
worklists).  You're right -- it is a bug. I'll have a look into it in the
next day or three.

Corey


On Wed, 19 Jan 2000, Tobias Brox wrote:

> > > If I delete the first, but _not_ the only item, the next item should be
> > > built.  It seems like I've found a random bug, because later things worked
> > 
> > Yes, you describe the expected behavior correctly.  I'll see if I can
> > repro this as well.
> 
> Hm, more research into it; it seems like it's only bugging in a special
> condition.  It is clearly not an important bug, but still it is a bug... 
> I'll do this a bit expanded to avoid misunderstandings:
> 
> 1. Something (i.e. an archer) is in production in a city.
> 
> 2. I enter the worklist.
> 
> 3. I add a predefined worklist (probably the same thing would happen if I
> enter things manually - I haven't checked).
> 
> 4. The first entry cannot be built (i.e. it's a granary, and I
> either already have the granary or the pyramids).
> 
> 5. I delete the old entry (the archer) from the list.
> 
> 6. Expected and observed behaviour: The entry that cannot be built
> disappears.  
> 
> 7a Expected behaviour: The next entry of the list (i.e. a harbour) should
> be built. 
> 7b Observed behaviour: it falls back to what it was building (the archer)
> instead of the next item at the list.
> 
> 7b happens also if I do (5) before (3), or if I insert (3) at front
> (prepend) in the list.
> 
> -- 
> Tobias Brox (alias TobiX) - sysguy - +4722925871 - http://www.funcom.com/
> If an _urgent_ email is not acted upon within 10 minutes, you might try
> a _short_ mail to sms@xxxxxxxxxxxxxxxxxx
> 
> 
> 
> 


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