[Freeciv-Dev] Mapgen, Patch and Questions
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Hello List,
Below is a minor fix to mapgen.
Questions:
1. Does changing river option to percentage cause any
problem? Sometimes mapgen1 fails with river=1000,
specials=1000 and huts=500, xsize=40, ysize=25.
2. Should original mapgen2 be restored? (the mapgen
with no small islands)
Regards,
I.Q.
--- - Fri Dec 31 09:09:00 1999
+++ server/mapgen.c Fri Dec 31 09:08:57 1999
@@ -1212,7 +1212,7 @@
if(totalmass>3000)
freelog(LOG_NORMAL,"high landmass - this may take a few seconds");
- i = map.riverlength + map.mountains
+ i = (map.riverlength / 10) + map.mountains
+ map.deserts + map.forestsize + map.swampsize;
i = i <= 90 ? 100 : i * 11 / 10;
tilefactor = totalmass / i;
---------------------------------------------------------
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