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To: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Barbarians near x=map.xsize
From: Anders Wegge Jakobsen <wegge@xxxxxxxx>
Date: 13 Dec 1999 00:40:11 +0100
Reply-to: wegge@xxxxxxxx

Hi!

 There is a bug in ai/aiunit.c, around line 1635, which will send the
server into an endless loop, if a barbarian unit is found within 3
squares from the point where the map wraps around. I've attached a
patch for the problem to this mail.

 Could someone with write access to the CVS please include it, or find 
a better way of doing it?

Attachment: barb_loop.patch
Description: Binary data


-- 
/Wegge

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