[Freeciv-Dev] Re: segfault patch
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I've submitted a patch for I think this same bug. Does the patch at
http://arch.freeciv.org/freeciv-dev-199911/msg00141.html fix the problem?
Corey
P.S. Question to the Grand Powers: just where *should* bug fix patches
be posted? Should I first go to the bug tracking system, submit a bug,
then submit the patch? Or should I just sent mail to freeciv-dev? Or to
bugs??
Thanks,
Corey
On Thu, 9 Dec 1999, [ISO-8859-1] Patrik Järnefelt wrote:
>
> Warmap.cost (& .seacost & .vector) isn't always allocated (start a
> singleplayer game without ai) so a call to init_gotomap prior to any
> allocation done in init_warmap will lead to segfault.
>
> .p.
>
>
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