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October 1999: [Freeciv-Dev] Re: [patch] river h-elp text |
[Freeciv-Dev] Re: [patch] river h-elp text[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
Jeff Mallatt (jjm@xxxxxxxxxxxx) wrote: > So, perhaps I'd like to see this help text moved into the terrain.ruleset > file. Something like "river_help_text= ... " could be added after > "river_trade_incr= ...". If the value of river_help_text is not empty, > then in boot_help_texts() in client/helpdata.c that value could be inserted > after the last HELP_TERRAIN item. OK, I did this. But it's not very pretty. I tested it, with the default ruleset and with the Civ1 ruleset. It appears to work fine. But I have one question, and one comment: * Should the capability string be '+' or not? I didn't test a river_help_text server with a non-river_help_text client or vice versa; but since the help text is at the tail end of the packet and I've got NULL-checking everywhere (I hope!) I think it *might* work out OK even without the '+'. Someone should check on that. * This is such a special-case hack! With this patch, we have a single help text segment (terrain/rivers) that's given special treatment. Now, maybe this a bad thing, and maybe not; I don't want to make that judgment. But I can't write this and not point that out. Anyway, now you've got two patches which add help text for Rivers; the original one and this new one. You can decide what to do with them. :-) -- Greg Wooledge | "Truth belongs to everybody." wooledge@xxxxxxxxxxx | Red Hot Chili Peppers, http://www.kellnet.com/wooledge/ |
fc-river-help-text
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