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September 1999: Re: [Freeciv-Dev] sea unit move |
Re: [Freeciv-Dev] sea unit move[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
> I just don't find natural that when 2 tiles of land are crossing > diagonally 2 tiles of sea, both sea unit and land unit can pass; the > graphical choice is actually to show land, so that I think it would be > better not allowing the ship to pass. Maybe so, but it's a Civ I and II feature. -- Reinier
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