Complete.Org: Mailing Lists: Archives: freeciv-dev: September 1999:
Re: [Freeciv-Dev] sea unit move
Home

Re: [Freeciv-Dev] sea unit move

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: lvibert@xxxxxxxxxxxxxxx, freeciv-dev@xxxxxxxxxxx
Subject: Re: [Freeciv-Dev] sea unit move
From: Reinier Post <rp@xxxxxxxxxx>
Date: Fri, 3 Sep 1999 19:58:44 +0200

> I just don't find natural that when 2 tiles of land are crossing
> diagonally 2 tiles of sea, both sea unit and land unit can pass; the
> graphical choice is actually to show land, so that I think it would be
> better not allowing the ship to pass.

Maybe so, but it's a Civ I and II feature.

-- 
Reinier

[Prev in Thread] Current Thread [Next in Thread]