Re: [Freeciv-Dev] borders (was: a few ideas)
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
Reinier Post <rp@xxxxxxxxxx> writes:
> > In the future though, with the ability to have
> > treaties with other players (especially AI), borders keep the AI
> > from running about and 'hanging around' in your territory.
>
> I think the implementation of diplomatic status is already badly needed
> to provide some counterbalance to the more advanced government forms.
> Some movements (especially attacks) should be prohibited for them
> when at peace with a neighbour.
I'm working on it (again :). Unfortunately, I will be away for 3 weeks
after saturday. I will leave a patch on a webpage if somebody is
interested, but it is not really working yet.
With my patch, you can only attack when explicitly at war. If you try
to attack a unit in another state, you get a requester where you can
declare war, or you can select that from the players menu.
Falk
|
|