[Freeciv-Dev] patch: variable number of advances
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Hi,
Here is a patch which allows a variable number of advances/techs
inside the techs.ruleset.
Note that this is an alpha version. There are still all the A_xxx
in but only two files relay on them (ai/aicity.c and ai/aitech.c).
The need for this will be gone if the new government_evalutions are
implemented (in fact, only the A_'s for government techs are requiered)
If somebody find a bug please tell this me.
I created some new functions which all are explained (more or less
good, of course), so I hope that I don't need to explain what has
been done ;-)
bye,
Sebastian Bauer
variable_techs_a3.diff.gz
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