Re: [Freeciv-Dev] log_civ_score question
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
At 1999/08/17 02:39 , Reinier Post wrote:
>
>> In adding fields to struct player_score for my recent patch, I discovered
>> the log_civ_score() function in server/plrhand.c, and noticed that it
>> doesn't emit all of the fields from struct player_score. Is there a reason
>> for this? The format looks well suited for extension, so if there's no
>> reason not to, should we have it emit basically all the fields?
>
>If you're going to change the format, can you add a 'magic' header?
>Something like
>
>#FREECIV SCORELOG 1.8.2
>
>would be useful.
Sure. It would be useful for the file command, if we get a freeciv section
in the magic file.
Similarly, something like:
#FREECIV SAVEFILE 1.8.2
might be useful in save files.
jjm
|
|