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Re: [Freeciv-Dev] log_civ_score question
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Re: [Freeciv-Dev] log_civ_score question

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To: freeciv-dev@xxxxxxxxxxx
Subject: Re: [Freeciv-Dev] log_civ_score question
From: Jeff Mallatt <jjm@xxxxxxxxxxxx>
Date: Tue, 17 Aug 1999 09:15:06 -0400

At 1999/08/17 02:39 , Reinier Post wrote:
>
>> In adding fields to struct player_score for my recent patch, I discovered
>> the log_civ_score() function in server/plrhand.c, and noticed that it
>> doesn't emit all of the fields from struct player_score.  Is there a reason
>> for this?  The format looks well suited for extension, so if there's no
>> reason not to, should we have it emit basically all the fields?
>
>If you're going to change the format, can you add a 'magic' header?
>Something like
>
>#FREECIV SCORELOG 1.8.2
>
>would be useful.

Sure.  It would be useful for the file command, if we get a freeciv section
in the magic file.

Similarly, something like:

#FREECIV SAVEFILE 1.8.2

might be useful in save files.

jjm


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