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Re: [Freeciv-Dev] ACTIVITY_SENTRY
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Re: [Freeciv-Dev] ACTIVITY_SENTRY

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To: Artur Biesiadowski <abies@xxxxxxxxx>
Cc: Freeciv Dev <freeciv-dev@xxxxxxxxxxxx>
Subject: Re: [Freeciv-Dev] ACTIVITY_SENTRY
From: Daniel Burrows <Daniel_Burrows@xxxxxxxxx>
Date: Fri, 6 Aug 1999 16:52:30 -0400

On Fri, Aug 06, 1999 at 06:08:40PM +0200, Artur Biesiadowski was heard to say:
> What is the real meaning of this flag ? What are the effects on the
> server and client ?
> 
> It seems that it is used in various places as helpful activity to set
> when nothing other fits (load/unload especially). I understand that it
> can be used by player to mark some units he do not want to move for some
> period of time. But has it any "real" effects ? Faster hp regeneration,
> defense bonus or like ?

  I think it affects HP regeneration.  There's no defense bonus, but the unit
will 'wake up' if an enemy comes nearby, so it's (theoretically) good for
placing units that you want to have as border guards but want to forget about.
I'm not sure it's much better than Fortify in practice..

  Daniel

-- 
There is something in the pang of change
More than the heart can bear,
Unhappiness remembering happiness.
                -- Euripides

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