Re: [Freeciv-Dev] More civ1-like keyboard control
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Per Mathisen wrote:
> On Mon, 19 Jul 1999, Peter 'g00bER' Kosinar wrote:
> > I'm new to this mailing-list, so it is possible that you have already
> > discussed this topic. I played Civ1 for quite a long time and as I didn't
> > have mouse (yes, it's possible in to live w/o mouse :) ), I used, among
> > other useful keyboard things, the Shift+kp_direction combos to move the
> > map. However, when I started playing FreeCiv, I found nothing like that.
> > Of course, I know that it is possible to move the map using mouse, but
> > the keyboard is probably faster. (or, if it would be possible to click
> > into the small map in the left top corner, it will be even better). Thus,
> > I changed my freeciv client to support these Shift+kp_dir combos (and also
> > some other presently unsupported keyboard things). And I'd like to ask
> > you, if there is anyone other who would be like the Freeciv to support
> > these combos (ie, should I post the patch or not ?).
> Yes, yes, yes... I'd love to play without that stupid mouse.
Keypad movement is supported, but testing last with Xaw3D
it seems the 456 row of the keypad has gone dead or been dead
when I acquired it. The code in both the 1.8.1 gtk and Xaw
client treats 4,6 the same as arrow-left,arrow-right( which works),
so I believe it is not a simple typo in the clients.
Other windows also don't get the keys - you can check this
using xev if you got the exact same problem.
Maybe I'll check again whether it fixed itself
when I've restarted my X one day.
Also try depressing num-lock.
Peter Schaefer - schaefer@xxxxxx, schaefer@xxxxxx
Spiegel Online, 12.6.99 -
Aktionaere rennen auf die Boerse, auf der einfach nichts los ist.