Complete.Org: Mailing Lists: Archives: freeciv-dev: July 1999:
Re: [Freeciv-Dev] [PATCH] BUG: unit killed by barbarians wiped and still
Home

Re: [Freeciv-Dev] [PATCH] BUG: unit killed by barbarians wiped and still

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: freeciv-dev@xxxxxxxxxxx
Subject: Re: [Freeciv-Dev] [PATCH] BUG: unit killed by barbarians wiped and still used
From: Markus Linnala <maage@xxxxxxxxx>
Date: 04 Jul 1999 03:19:05 +0300
Reply-to: Markus Linnala <maage@xxxxxxxxx>

You'll need this patch too...

diff -u -u -r1.1 -r1.2
--- unithand.h  1999/07/03 11:24:32     1.1
+++ unithand.h  1999/07/04 00:04:03     1.2
@@ -36,7 +36,7 @@
 void handle_unit_info(struct player *pplayer, struct packet_unit_info *pinfo);
 void handle_unit_attack_request(struct player *pplayer, struct unit *punit,
                                struct unit *pdefender);
-void handle_unit_enter_hut(struct unit *punit);
+int handle_unit_enter_hut(struct unit *punit);
 int handle_unit_move_request(struct player *pplayer, struct unit *punit,
                              int dest_x, int dest_y);
 void handle_unit_help_build_wonder(struct player *pplayer, 

-- 
//Markus

[Prev in Thread] Current Thread [Next in Thread]