Re: [Freeciv-Dev] Transitivity of Obsolescence (PR#40)
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Chris Buchanan wrote:
>
> David Pfitzner said:
> >
> > What the Stone Age thieves currently _cannot_ do in this situation
> > is to upgrade their Chariots direct to Armor, which would be the
> > equivalent (just more extreme) to what you are suggesting for
> > Phalanx -> Musketeers. (And Chariots _don't_ become obsolete
> > in this situation, which makes sense to me.)
>
> Then it seems to me that the solution is to not allow a player to
> benefit from a technology unless he would be able to research it
> normally.
>
> I seem to recall this being discussed on the list not that long ago. (:
BING! That was me. I was suggesting it in the context of the 'Fantasy'
modpack, where it seemed nice (from a gameplay point of view) not to
allow people to grab advances from the 'other' trees.
However, I'm not sure I'd like this change to the main game - certainly,
it's a big change... although, it would be a bit logical.
Jules
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