[Freeciv-Dev] Switching horses--er, tiles in midstream?
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
Hummm,
I have just discused with my technical staff. What you intend to do is
not that easy. You have to take into account rulesets. There must be
a description of the tileset to check if it is compatible with the
rulesets. It may be done in 2 steps :
first create a file which described the mapping : unit -> unit tile.
Second be abble to load tileset in this format.
Third Allow to change tileset in midstream.
For the first one, we can have
SPACE_WARRIOR 1 1
BLUE_BEAST 31 1
WHITE_DAEMON 61 1
DEFAULT 91 1
Specify the name of the unit and coordonates in the xpm file.
We can have a DEFAULT drawing for missing units.
It can be usefull for developping new modpacks.
Best regards,
|
|