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To: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Profiler,
From: Nicolas Brunel <brunel@xxxxxxxxxxxxxxxxxxxx>
Date: Fri, 14 May 1999 21:50:48 +0000 (GMT)

Hello,

     I used a profiler for a game with 14 AI and no human player
connected. The map was 200 x 100 with a landmass of 35. Here are
the first entries :
The file can be found on
frp.freeciv.org/pub/freeciv/incoming/freeciv.profiler.gz

Each sample counts as 0.01 seconds.
  %   cumulative   self              self     total
 time   seconds   seconds    calls   s/call   s/call  name
  9.88    785.69   785.69 -1627172868    -0.00    -0.00  map_get_tile
  7.58   1388.02   602.33   296747     0.00     0.00
really_generate_warmap
  6.67   1918.57   530.55 1676408490     0.00     0.00  map_get_terrain
  5.85   2383.56   464.99 1127668984     0.00     0.00  map_get_continent
  4.96   2777.82   394.26   402575     0.00     0.00  init_warmap
  2.82   3001.79   223.97 45933205     0.00     0.00  dangerfunct
  2.79   3223.67   221.88 find_genlist_position
  2.61   3431.10   207.43    31787     0.01     0.01  init_gotomap
  2.52   3631.17   200.07   103306     0.00     0.01 find_something_to_kill
  1.86   3779.34   148.17 408287660     0.00     0.00  map_get_city

All the gotostuff takes a huge time.

BEst regards,


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