[Freeciv-Dev] Profiler,
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Hello,
I used a profiler for a game with 14 AI and no human player
connected. The map was 200 x 100 with a landmass of 35. Here are
the first entries :
The file can be found on
frp.freeciv.org/pub/freeciv/incoming/freeciv.profiler.gz
Each sample counts as 0.01 seconds.
% cumulative self self total
time seconds seconds calls s/call s/call name
9.88 785.69 785.69 -1627172868 -0.00 -0.00 map_get_tile
7.58 1388.02 602.33 296747 0.00 0.00
really_generate_warmap
6.67 1918.57 530.55 1676408490 0.00 0.00 map_get_terrain
5.85 2383.56 464.99 1127668984 0.00 0.00 map_get_continent
4.96 2777.82 394.26 402575 0.00 0.00 init_warmap
2.82 3001.79 223.97 45933205 0.00 0.00 dangerfunct
2.79 3223.67 221.88 find_genlist_position
2.61 3431.10 207.43 31787 0.01 0.01 init_gotomap
2.52 3631.17 200.07 103306 0.00 0.01 find_something_to_kill
1.86 3779.34 148.17 408287660 0.00 0.00 map_get_city
All the gotostuff takes a huge time.
BEst regards,
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Nicolas Brunel <=
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