Re: [freeciv-dev] Further suggestion re tribes.
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Hello Bobby,
In common/player.h I found :
struct player_race {
In this struct is defined several fields which were for AI to have several
behaviours. We can add more fields and create an ai.ruleset.
That's a good first step. The second one will be to add code to AI.
As all the behaviour of AI depends on weighs put on decisions it has to
take. May be it's not that hard to have several behaviours for AI.
Best regards,
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