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Re: [Freeciv-Dev] Marco Polo's Embassy
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Re: [Freeciv-Dev] Marco Polo's Embassy

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To: freeciv-dev@xxxxxxxxxxx
Subject: Re: [Freeciv-Dev] Marco Polo's Embassy
From: Greg Wooledge <wooledge@xxxxxxxxxxx>
Date: Sun, 18 Apr 1999 09:53:08 -0400

Rizos Sakellariou (rizos@xxxxxxxxxxx) wrote:

> Specifications of the wonder:
> - Can be built after Trade has been discovered (cost 200).
> - The player who owns it gets an embassy with all the 
>   remaining players.
> - Becomes obsolete with Communism (effect to be clarified).

If you haven't established an embassy with race X with a diplomat or
spy -- i.e., if your only formal contact with race X is via Marco Polo --
then you will no longer have an embassy with race X once the wonder
expires.

-- 
Greg Wooledge                    | Distributed.NET http://www.distributed.net/
wooledge@xxxxxxxxxxx             | because a CPU is a terrible thing to waste.
http://www.kellnet.com/wooledge/ |

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