Re: [Freeciv-Dev] Miscellaneous comments (or the night of the small pat
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Tony Stuckey wrote:
>
> I really think the best way to do this is to add game levels that
> set many options simultaneously. The original
> Chieftain/Warlord/Prince/King/Emperor was a good design choice by
> Microprose.
Sounds reasonable to me. Maybe have "easy", "normal", "hard"
set lots of variables (and instead have eg "skill easy" etc to
just set the AI levels).
> Freeciv's defaults are just odd. Most of them approximate Prince
> level, but some of them are just bizarre. (railtrade, anyone?)
As I understand it, the defaults for railtrade (and railfood)
mimic Civ2 (supposedly intended to compensate for the extras
you can get from Supermarkets and Superhighways).
-- David
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