[Freeciv-Dev] Client-side API
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Hi all,
I recently read on the www.freeciv.org page something like
> Client-side API:
> Designing an API to separate the client code into front-end UI code
and back-end comms code. Having this is essential to the future of client-side
AI's, and also to solving the client integrity problem.
Isn't this just a problem of the serialization of the packet structs ?
Oh dear, why don't we take just java and everything is done. I never really
understood the sense of 1001 different kinds of clients. Also I heard that
with the new version of swing there's a graphical dialog composer. Isn't that
much easier than struggling arround with Xaw and stuff ?
bye,
-- Frank
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- [Freeciv-Dev] Client-side API,
F.Schaefer <=
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