[Freeciv-Dev] Veteran cruise missiles.
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
The last thing you guys need now is a stir, but I notice cruise missiles
can be "veteran." Some may argue that a city with an airport may be able
to produce a missile with 50% more destructive power that a city without,
due to local expertise, but I doubt it.
Does CivII have veteran missiles? If so, I think the description should
be changed. "Enhanced", perhaps. Or "GT". For Italian civilisations of
course, "Quattrovalvole."
(Actually, I find the notion of landing a missile laughable. How do
you land a missile on a submarine in such a way that it can be used
again? Parachutes and a boat hook? Realistically, missiles should only
be loaded up at port, though that would make them much less useful in
Civ. End of spiel.)
AD.
[Prev in Thread] |
Current Thread |
[Next in Thread] |
- [Freeciv-Dev] Veteran cruise missiles.,
Andrew Donkin <=
|
|