[Freeciv-Dev] Trading units
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Here is the patch to allow players to give units in diplomatic treaties.
1. Due to security constraints, only the owner of units can offer them as a
treaty clause. This is different from trade cities, where the non owner can
request cities visible to them.
2. You cannot give spies or diplomats - that would never happen in reality.
3. If a unit from a city is `gifted', then it is transferred to the closest
city owned by the other party. That city also becomes it's homecity.
If a unit in the field is `gifted', then it remains in exactly the
same place on the map, and the home city is the closest city owned
by the other party.
4. Identification of units. This is hard, and as a consequence Civ2 only
allows you to give units from inside cities. However this patch lets
you select any non diplomatic unit, and each unit name is extended
to include a rough form of identification eg:
Riflemen in Piraeus
Partisan near Athenae
If you have three riflemen in Piraeus, then it is a lottery as to
which one you intended.
5. There are also a couple of fixes for trade cities. Mostly about
neatness. The significant one is that cities specified in
clauses do not lighten the map, UNTIL they change ownership. This
is the same for units outside cities.
units_cap.dif
Description: units_cap.dif
Cheers Kris...
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