Re: [Freeciv-Dev] PATCH: Fixing problems with traderoutes when a city c
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Rizos Sakellariou (rizos@xxxxxxxxxxx) wrote:
> PS: Not sure how to handle the traderoutes in the case of cities
> revolted in the civil war case... I'd suggest, in this case,
> to remove all traderoutes of revolted cities... Any opinions?
I'd say that it's best to leave traderoutes in place wherever possible.
I'd hate to temporarily lose a city, then recapture it, only to find
that its trade routes have mysteriously vanished.
--
Greg Wooledge | Distributed.NET http://www.distributed.net/
wooledge@xxxxxxxxxxx | because a CPU is a terrible thing to waste.
http://www.kellnet.com/wooledge/ |
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