[Freeciv-Dev] time and first fix to mapgen4.diff
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The time delta matches civ2 better and is
considering the spacerace too.
The mapgen adjust_terrain_param function
was programmed very sloppily by me and needed 2 bugs removed
and 1 improvement made.
--
Peter Schaefer mailto:schaefer@xxxxxxxxxxxxxxxxxxxxxxxxxxx
X-Url: http://wwwhoppe.math.uni-augsburg.de/~schaefer/
coz' hackers LOVE irix
--- feb12cvs/common/game.c Fri Feb 12 19:09:49 1999
+++ freeciv/common/game.c Tue Feb 16 15:58:15 1999
@@ -311,19 +311,47 @@
***************************************************************/
void game_next_year(void)
{
+ int spaceshipparts;
+
if (game.year == 1) /* hacked it to get rid of year 0 */
game.year = 0;
- if (game.year < 1000)
- game.year += 20;
- else if (game.year < 1500)
- game.year += 10;
- else if (game.year < 1700)
- game.year += 5;
- else if (game.year < 1800)
+ /* !McFred:
+ - want game.year += 1 for spaceship.
+ */
+
+ /* test game with 7 normal AI's, gen 4 map, foodbox 10, foodbase 0:
+ * Gunpowder about 0 AD
+ * Railroad about 500 AD
+ * Electricity about 1000 AD
+ * Refining about 1500 AD (212 active units)
+ * about 1750 AD
+ * about 1900 AD
+ */
+
+
+ spaceshipparts= 0;
+ if(game.global_advances[ improvement_types[B_SCOMP].tech_requirement ])
+ spaceshipparts++;
+ if(game.global_advances[ improvement_types[B_SMODULE].tech_requirement ])
+ spaceshipparts++;
+ if(game.global_advances[ improvement_types[B_SSTRUCTURAL].tech_requirement ])
+ spaceshipparts++;
+
+ if( game.year >= 1900 || ( spaceshipparts>=3 && game.year>0 ) )
+ game.year += 1;
+ else if( game.year >= 1750 || spaceshipparts>=2 )
game.year += 2;
+ else if( game.year >= 1500 || spaceshipparts>=1 )
+ game.year += 5;
+ else if( game.year >= 1000 )
+ game.year += 10;
+ else if( game.year >= 0 )
+ game.year += 20;
+ else if( game.year >= -1000 ) /* used this line for tuning (was -1250) */
+ game.year += 25;
else
- game.year++;
+ game.year += 50;
if (game.year == 0)
game.year = 1;
--- freemap/server/mapgen.c Fri Feb 12 19:08:41 1999
+++ freeciv/server/mapgen.c Tue Feb 16 16:31:32 1999
@@ -726,25 +726,37 @@
map.riverlength/= 10;/* left in */
- total = map.riverlength + map.mountains
- + map.deserts + map.forestsize
- + map.swampsize + map.grasssize
- + map.deserts;
+ total = map.riverlength + map.mountains + map.deserts
+ + map.forestsize + map.swampsize + map.grasssize;
if(total>100){
- map.riverlength= map.riverlength*100/total;
- map.mountains= map.mountains*100/total;
+ total = map.riverlength + map.mountains + map.deserts
+ + map.forestsize + map.swampsize + map.grasssize;
map.forestsize= map.forestsize*100/total;
+
+ total = map.riverlength + map.mountains + map.deserts
+ + map.forestsize + map.swampsize + map.grasssize;
+ map.riverlength= map.riverlength*100/total;
+
+ total = map.riverlength + map.mountains + map.deserts
+ + map.forestsize + map.swampsize + map.grasssize;
map.swampsize= map.swampsize*100/total;
- map.deserts= map.deserts*100/total;
+
+ total = map.riverlength + map.mountains + map.deserts
+ + map.forestsize + map.swampsize + map.grasssize;
+ map.mountains= map.mountains*100/total;
- total = map.grasssize+ map.riverlength + map.mountains
- + map.deserts + map.forestsize
- + map.swampsize + 0
- + map.deserts;
+ total = map.riverlength + map.mountains + map.deserts
+ + map.forestsize + map.swampsize + map.grasssize;
+ map.deserts= map.deserts*100/total;
+ total = map.riverlength + map.mountains + map.deserts
+ + map.forestsize + map.swampsize + 0;
map.grasssize= 100 - total;
}
+ /* if smaller than 100, rest goes implicitly to grass */
+
+ map.riverlength*= 10;
}
- [Freeciv-Dev] time and first fix to mapgen4.diff,
Peter Schaefer <=
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