Re: [Freeciv-Dev] [PATCH] duplicate specialists automatically
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Hello Markus,
i think your patch is a very good idea.
I have some suggestions about it for the specialists
you will add to a city.
- first priority : avoid civil trouble.
- second priority : try to celebrate the day of the king
( conditions are city_happy(pcity) && pcity->size>4) )
- third priority : set specialist to taxman if taxrate is the
highest
set specialist to scientist if sciencerate
is the hightest
set specialist to elvis if luxrate is the
hightest.
The first and second priority are usefull for game with a big
number of cities. It takes too much take to adjust the worker
in a city by hand. The third is in the same spirit. Specialist
are set according to the rates. I'd prefer it that way.
Regards,
Nicolas Brunel
LIM Case 901,
163 Avenue de Luminy brunel@xxxxxxxxxxxxxxx
13288 Marseille Cedex 9 France tel +33 04 9182 (8524) fax 9275
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