Complete.Org: Mailing Lists: Archives: freeciv-dev: February 1999:
Re: [Freeciv-Dev] inclusive language
Home

Re: [Freeciv-Dev] inclusive language

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: freeciv-dev@xxxxxxxxxxx
Subject: Re: [Freeciv-Dev] inclusive language
From: Massimo Campostrini <campo@xxxxxxxxxxxxxxxxxxxxx>
Date: 09 Feb 1999 14:25:28 +0100

schaefer@xxxxxxxxxxxxxxxxxxxxxxxxxxx (Peter Schaefer) writes:

> >+      append_output_window("Game: Sir, this unit has no move left to build 
> >a city.");
> 
> Well, if some feminist complains, tell her she is free to submit patches ;-)
> 
> Actually, shouldn't this message be keyed to the leader sex ?
> Maybe include a token/escape code like Game: $sirormadam, this unit has no 
> move left to build a city. ?
> For example, Elizabeth is female by default 8o)

And why stop here?  If you are a king, it should be
"Your majesty, this unit has no ..."

If I ever find the time to revive my leader sex patch, I'll define
appropriate functions.

Regards,
        Massimo Campostrini


[Prev in Thread] Current Thread [Next in Thread]