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[Freeciv-Dev] [patch] spaceship menu report
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To: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] [patch] spaceship menu report
From: Per Mathisen <permath@xxxxxxxxxxx>
Date: Tue, 19 Jan 1999 11:19:11 +0100 (MET)

This adds a "spaceship" option to the report menu. It is not entirely
user-friendly to expect players to guess that to see their spaceship, they
have to open the player dialog... I had to read the source to find it :)

Yours,
Per

--- menu.c.old  Fri Jan  8 10:44:48 1999
+++ menu.c      Tue Jan 19 12:04:41 1999
@@ -36,6 +36,7 @@
 #include <mapctrl.h> /* good to know I'm not the only one with .h problems -- 
Syela */
 #include <chatline.h>
 #include <clinet.h>
+#include <spaceshipdlg.h>
 
 enum MenuID {
   MENU_END_OF_LIST=0,
@@ -83,6 +84,7 @@
   MENU_REPORT_DEMOGRAPHIC,
   MENU_REPORT_TOP_CITIES,
   MENU_REPORT_WOW,
+  MENU_REPORT_SPACESHIP,
 
   MENU_HELP_CONTROLS,
   MENU_HELP_PLAYING,
@@ -163,6 +165,7 @@
     { "Demographic",    MENU_REPORT_DEMOGRAPHIC, 0},
     { "Top 5 Cities",   MENU_REPORT_TOP_CITIES, 0},
     { "Wonders of the World", MENU_REPORT_WOW, 0},
+    { "Spaceship", MENU_REPORT_SPACESHIP, 0},
     { 0, MENU_END_OF_LIST, 0}
 };
 
@@ -489,6 +492,9 @@
     break;
    case MENU_REPORT_WOW:
     send_report_request(REPORT_WONDERS_OF_THE_WORLD);
+    break;
+   case MENU_REPORT_SPACESHIP:
+    popup_spaceship_dialog(game.player_ptr);
     break;
   }
 }



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