Re: [Freeciv-Dev] civil war bug
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> I've seen the same problem that someone else just reported with the new
> civil war patch: following a civil war, there was a "rebel" city with a
> ghost unit in it. The city showed red on the world map, as though it were
> occupied, but my battleship wouldn't attack it, as though it were empty. I
> moved my units into the city without opposition, and then the city popup
> showed a rebel unit in the city along with my units.
I had this problem early on, I thought I had cured it as I haven't seen it for
around a month. It is disappointing - sorry.
It will be a problem with updating the client map somewhere - the server has
the correct information, so besides being ukky, it should not cause anything
to fall over.
I will look it over again today.
--
Cheers Kris...
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