Complete.Org: Mailing Lists: Archives: freeciv-dev: January 1999:
Re: [Freeciv-Dev] diplomat patch version 3
Home

Re: [Freeciv-Dev] diplomat patch version 3

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: Nicolas BRUNEL <brunel@xxxxxxxxxxxxxxxxxxxx>, freeciv-dev@xxxxxxxxxxx
Subject: Re: [Freeciv-Dev] diplomat patch version 3
From: Tony & <stuckey@xxxxxxxxxxxxxxxxx>
Date: Thu, 7 Jan 1999 19:01:25 -0600

On Thu, Dec 31, 1998 at 07:51:01PM +0100, Nicolas BRUNEL wrote:
> In this patch ai will build a diplomat whenever an ennemy diplomat or boat
> is close enough to a town.
> If ai hasn't learned yet about writing,
> ai will try to get this knowledge.
> Ai will also check that the place where it wants to build 
> isn't within range of an ennemy military ground unit or a diplomat.

        It would be a good idea to also increase the value of Espionage.

        Civ2 also documents that Courthouses help protect against city
bribery.  This isn't implemented in Freeciv.
-- 
Anthony J. Stuckey                              stuckey@xxxxxxxxxxxxxxxxx
"When I was young, the sky was filled with stars.
 I watched them burn out one by one."  -Warren Zevon


[Prev in Thread] Current Thread [Next in Thread]