Complete.Org: Mailing Lists: Archives: freeciv-dev: December 1998:
Re: [Freeciv-Dev] Player/AI seperation
Home

Re: [Freeciv-Dev] Player/AI seperation

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: freeciv-dev@xxxxxxxxxxx
Subject: Re: [Freeciv-Dev] Player/AI seperation
From: Massimo Campostrini <campo@xxxxxxxxxxxxxxxxxxxxx>
Date: 04 Dec 1998 08:58:31 +0100

Kris Bubendorfer <Kris.Bubendorfer@xxxxxxxxxxxxx> writes:

> Only enforce such a seperation on easy levels - the only chalenge
> left in the freeciv AI that I have left is starting with a couple on
> my Island - I even lose sometimes ;)

I like to play in a mostly-land setting, whith one large continent
where (almost) everybody starts in.  The following parameters seem to
give a nice varied terrain, and enough sea for fleet action:

set landmass 75
set swamps 25
set deserts 13
set rivers 125
set mountains 100
set forests 62

        Massimo


[Prev in Thread] Current Thread [Next in Thread]