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Re: [Freeciv-Dev] civclient quits without warning
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Re: [Freeciv-Dev] civclient quits without warning

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To: David Pfitzner <dwp@xxxxxxxxxxxxxx>
Cc: freeciv-dev@xxxxxxxxxxx
Subject: Re: [Freeciv-Dev] civclient quits without warning
From: Kris Bubendorfer <Kris.Bubendorfer@xxxxxxxxxxxxx>
Date: Fri, 13 Nov 1998 14:55:41 +1300

> (Andrew Schulman wrote:)
> > > The civclient has a nasty tendency to suddenly quit, causing me to lose a
> > > turn.  I've noticed this before after I used "Investigate city" in the
> > > diplomat dialog, but in the CVS version of 10/31 it just did it to me 
> > > after
> > > an ordinary attack.  Has anyone else noticed this?
> > 
> Kris Bubendorfer wrote:
> > Yes.  Mine is dying in void meswin_allocate(void) with a realloc problem.  
> > It 
> > is quite independent of `diplomat investigate' because it happens anyway 
> > although choosing investigate almost guarantees a crash.
> 
> Could those who have had this problem please check if this patch
> helps, and let me know?  I think the patch is correct as far as it
> goes, but it would be nice to know if it fixes that particular problem.
> 

Works for me.
-- 

Cheers Kris...





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