Re: [Freeciv-Dev] civclient quits without warning
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> (Andrew Schulman wrote:)
> > > The civclient has a nasty tendency to suddenly quit, causing me to lose a
> > > turn. I've noticed this before after I used "Investigate city" in the
> > > diplomat dialog, but in the CVS version of 10/31 it just did it to me
> > > after
> > > an ordinary attack. Has anyone else noticed this?
> >
> Kris Bubendorfer wrote:
> > Yes. Mine is dying in void meswin_allocate(void) with a realloc problem.
> > It
> > is quite independent of `diplomat investigate' because it happens anyway
> > although choosing investigate almost guarantees a crash.
>
> Could those who have had this problem please check if this patch
> helps, and let me know? I think the patch is correct as far as it
> goes, but it would be nice to know if it fixes that particular problem.
>
Works for me.
--
Cheers Kris...
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