Re: [Freeciv-Dev] civclient quits without warning
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> The civclient has a nasty tendency to suddenly quit, causing me to lose a
> turn. I've noticed this before after I used "Investigate city" in the
> diplomat dialog, but in the CVS version of 10/31 it just did it to me after
> an ordinary attack. Has anyone else noticed this?
Yes. Mine is dying in void meswin_allocate(void) with a realloc problem. It
is quite independent of `diplomat investigate' because it happens anyway
although choosing investigate almost guarantees a crash. I am not sure what
is wrong myself, and don't have time to look. However this is a recent thing
- it was robust not too long ago.
--
Cheers Kris...
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