[Freeciv-Dev] civserver segmentation fault
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I'm using the CVS version of 11/6, under Solaris. I'm restarting a rather
large game, the "earth-160x90.sav" scenario. After I connect my client and
restart the game, I get the following messages:
Warning: 15897 nodes in map #1 for (24, 40)
Warning: 15449 nodes in map #1 for (28, 43)
Warning: 15869 nodes in map #1 for (49, 54)
Warning: 15336 nodes in map #1 for (30, 45)
Warning: 21526 nodes in map #1 for (101, 13)
Warning: 19606 nodes in map #1 for (95, 12)
Dangerous danger (16957597) in Qiqihar. Beware of overflow.
Warning: 17677 nodes in map #1 for (98, 13)
1: failed writing data to socket
1: last message repeated 1 times (total 1 repeats)
1: last message repeated 3 times (total 4 repeats)
1: last message repeated 4 times (total 8 repeats)
Segmentation fault
... after which, the server quits. This is reproducible and I have a save
file of the game (230K) if anyone's interested.
Andrew.
-------------------------------------------------------
Andrew E. Schulman
Biometry and Field Studies Branch
National Institute of Neurological Disorders and Stroke
7550 Wisconsin Ave. Room 7C08
Bethesda, MD 20892
(301) 496-4795
(301) 496-3444 fax
Andrew_Schulman@xxxxxxx
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