| Re: [Freeciv-Dev] External AI client[Top] [All Lists][Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
 
 Sverker Wiberg wrote:
> David Pfitzner wrote:
> > It would be cool to combine a client-AI with a normal client and 
> > be able to turn parts of the AI on or off as "player helpers", though
> > that's getting even more ambitious...
> 
> One idea would be to let the civ client publish an AI-interface
> through SysV IPC
<snip>
An alternative approach could be to implement multiple co-operative
connections per player.  Then you could connect an AI-client and 
configure it to manage some things, and also connect with a normal
client and have a human player manage the rest.
This would be a less integrated approach, but it would have the
advantage of keeping the client relatively lightweight, and maybe
working with the various clients (Xaw/Gtk/Java).
-- David
 
 
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