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freeciv-dev July 2003
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Last Modified: Thu Jul 31 23:51:21 2003
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July 31, 2003
[Freeciv-Dev] (PR#4732) worklists get saved full of garbage
,
Jason Short
,
23:51
[Freeciv-Dev] (PR#436) Playing continuously vs saving+loading
,
Jason Short
,
23:23
[Freeciv-Dev] Re: [Fwd: Re: Error in data/Freeciv:73 (PR#4667)]
,
Jason Short
,
22:47
[Freeciv-Dev] Re: [Fwd: Re: Error in data/Freeciv:73 (PR#4667)]
,
Mike Kaufman
,
22:42
[Freeciv-Dev] (PR#1885) Civil War doesn't always happen
,
Jason Short
,
22:35
[Freeciv-Dev] (PR#3771) Uproar display of cities
,
Jason Short
,
22:20
[Freeciv-Dev] (PR#4731) capital field in short_city packet is misused
,
Jason Short
,
21:13
[Freeciv-Dev] (PR#3603) don't send the capital in short_city
,
Jason Short
,
21:11
[Freeciv-Dev] Re: [Fwd: Re: Error in data/Freeciv:73 (PR#4667)]
,
Jason Short
,
21:01
[Freeciv-Dev] [Fwd: Re: Error in data/Freeciv:73 (PR#4667)]
,
Jason Short
,
20:31
[Freeciv-Dev] Re: City name in city dialog
,
Vasco Alexandre Da Silva Costa
,
18:48
[Freeciv-Dev] (PR#4730) new client function city_rename
,
Jason Short
,
16:57
[Freeciv-Dev] (PR#4729) cleanup to canvas<->city pos functions
,
Jason Short
,
16:37
[Freeciv-Dev] (PR#4727) Loading savegame from the server line
,
Michael Mielke
,
11:48
[Freeciv-Dev] Re: City name in city dialog
,
Cameron Morland
,
11:17
[Freeciv-Dev] Re: City name in city dialog
,
Mike Kaufman
,
10:49
[Freeciv-Dev] Re: (PR#4725) Rename map_get_known and map_get_known_and_seen to map_is_*
,
Jason Short
,
10:39
[Freeciv-Dev] Re: (PR#4632) Re: (PR#4638) Connect Dialog Patch, version 7 (ready?)
,
Christian Knoke
,
09:39
[Freeciv-Dev] (PR#4632) Re: (PR#4638) Connect Dialog Patch, version 7 (ready?)
,
Daniel L Speyer
,
04:15
[Freeciv-Dev] City name in city dialog
,
Lobo Gris
,
02:01
July 30, 2003
[Freeciv-Dev] (PR#4725) Rename map_get_known and map_get_known_and_seen to map_is_*
,
Andy Smith
,
23:58
[Freeciv-Dev] vim settings
,
Andy Smith
,
22:36
[Freeciv-Dev] Re: (PR#4701) autoattack oddities esp. with cruise missiles
,
Andy Smith
,
21:08
[Freeciv-Dev] Re: Betr: CTP2 source code
,
T.J.T van Kooten
,
17:26
[Freeciv-Dev] [freeciv #4711] test ticket
,
Paul Zastoupil via RT
,
16:47
[Freeciv-Dev] (PR#4724) data/Freeciv also needs 1.14.99-devel
,
Jason Short
,
16:22
[Freeciv-Dev] (PR#4723) new client function city_toggle_worker
,
Jason Short
,
16:09
[Freeciv-Dev] (PR#4594) topology fix for goto route packet
,
Jason Short
,
12:29
[Freeciv-Dev] Re: (PR#4710) introduce map topology check macros
,
Jason Short
,
12:12
[Freeciv-Dev] converting between different character encodings (PR#1824)
,
Jason Short
,
09:14
[Freeciv-Dev] Re: (PR#4701) autoattack oddities esp. with cruise missiles
,
Gregory Berkolaiko
,
08:29
[Freeciv-Dev] Re: (PR#4718) topology cleanup for client autocenter code
,
Jason Short
,
08:14
[Freeciv-Dev] Re: (PR#4701) autoattack oddities esp. with cruise missiles
,
Per I. Mathisen
,
02:41
[Freeciv-Dev] Re: (PR#4718) topology cleanup for client autocenter code
,
rwetmore@xxxxxxxxxxxx
,
02:15
[Freeciv-Dev] Re: (PR#4710) introduce map topology check macros
,
rwetmore@xxxxxxxxxxxx
,
01:27
July 29, 2003
[Freeciv-Dev] Re: (PR#4701) autoattack oddities esp. with cruise missiles
,
Andy Smith
,
21:34
[Freeciv-Dev] gtk-2 wont compile
,
Paul Zastoupil
,
12:50
[Freeciv-Dev] Re: (PR#4701) autoattack oddities esp. with cruise missiles
,
Per I. Mathisen
,
12:43
[Freeciv-Dev] (PR#4718) topology cleanup for client autocenter code
,
Jason Short
,
12:12
[Freeciv-Dev] Re: another vision range patch (PR#4674)
,
Jason Short
,
11:10
[Freeciv-Dev] (PR#4717) new function city_change_specialist
,
Jason Short
,
11:05
[Freeciv-Dev] Re: (PR#4701) autoattack oddities esp. with cruise missiles
,
Jason Short
,
08:49
[Freeciv-Dev] Re: (PR#4710) introduce map topology check macros
,
Gregory Berkolaiko
,
08:20
[Freeciv-Dev] Re: (PR#4701) autoattack oddities esp. with cruise missiles
,
Gregory Berkolaiko
,
08:18
[Freeciv-Dev] Re: (PR#4701) autoattack oddities esp. with cruise missiles
,
Andy Smith
,
04:08
[Freeciv-Dev] Re: (PR#4701) autoattack oddities esp. with cruise missiles
,
Andy Smith
,
04:06
[Freeciv-Dev] Re: (PR#4701) autoattack oddities esp. with cruise missiles
,
Andy Smith
,
02:52
[Freeciv-Dev] Re: (PR#4701) autoattack oddities esp. with cruise missiles
,
Jason Short
,
02:10
[Freeciv-Dev] Re: (PR#4701) autoattack oddities esp. with cruise missiles
,
Andy Smith
,
01:56
[Freeciv-Dev] Re: (PR#4701) autoattack oddities esp. with cruise missiles
,
Jason Short
,
01:15
[Freeciv-Dev] Re: (PR#4701) autoattack oddities esp. with cruise missiles
,
Andy Smith
,
01:01
[Freeciv-Dev] Re: (PR#4695) recompiling on client change
,
Andy Smith
,
00:48
[Freeciv-Dev] (PR#4714) remove #include "log.h" from gui-xaw/mapview.c
,
Jason Short
,
00:42
[Freeciv-Dev] Re: (PR#4695) recompiling on client change
,
Jason Short
,
00:34
[Freeciv-Dev] Re: (PR#4695) recompiling on client change
,
Andy Smith
,
00:04
July 28, 2003
[Freeciv-Dev] Re: (PR#4710) introduce map topology check macros
,
Jason Short
,
23:43
[Freeciv-Dev] Re: (PR#4648) how to do wrapping in map_to_canvas_pos?
,
Jason Short
,
22:57
[Freeciv-Dev] Re: (PR#4594) topology fix for goto route packet
,
Jason Short
,
22:52
[Freeciv-Dev] Re: (PR#4594) topology fix for goto route packet
,
rwetmore@xxxxxxxxxxxx
,
22:04
[Freeciv-Dev] Re: (PR#4648) how to do wrapping in map_to_canvas_pos?
,
rwetmore@xxxxxxxxxxxx
,
20:54
[Freeciv-Dev] Re: (PR#4594) topology fix for goto route packet
,
Baumans
,
20:10
[Freeciv-Dev] Re: (PR#4710) introduce map topology check macros
,
rwetmore@xxxxxxxxxxxx
,
20:08
[Freeciv-Dev] Re: Betr: CTP2 source code
,
Baumans
,
19:39
[Freeciv-Dev] (PR#4713) Gtk-2.0 client won't compile
,
Guest
,
18:43
[Freeciv-Dev] Re: (PR#4594) topology fix for goto route packet
,
rwetmore@xxxxxxxxxxxx
,
17:14
[Freeciv-Dev] Betr: CTP2 source code
,
thomas
,
17:12
[Freeciv-Dev] version of development version changed
,
Jason Short
,
17:11
[Freeciv-Dev] RT3 again...
,
Paul Zastoupil
,
17:08
[Freeciv-Dev] Re: (PR#4637) Client patch to add tileset to meta request
,
Jason Short
,
16:55
[Freeciv-Dev] (PR#4637) Client patch to add tileset to meta request
,
Vasco Alexandre da Silva Costa
,
16:52
[Freeciv-Dev] (PR#4712) future CVS versioning
,
Jason Short
,
16:52
[Freeciv-Dev] (PR#4711) client-side goto: moving from sea to city
,
Jason Short
,
14:17
[Freeciv-Dev] CTP2 source code
,
Paul Zastoupil
,
13:36
[Freeciv-Dev] (PR#4647) Manual update
,
Kristopher Wieland
,
13:28
[Freeciv-Dev] Re: another vision range patch (PR#4674)
,
Rafa³ Bursig
,
08:53
[Freeciv-Dev] (PR#4710) introduce map topology check macros
,
Jason Short
,
08:51
[Freeciv-Dev] Re: (PR#4669) more restrict borders politic
,
Rafa³ Bursig
,
08:40
[Freeciv-Dev] Re: (PR#4648) how to do wrapping in map_to_canvas_pos?
,
Jason Short
,
08:25
[Freeciv-Dev] Re: (PR#4693) rewriten veteran code
,
Rafa³ Bursig
,
08:16
[Freeciv-Dev] Re: (PR#2773) Go To with estimated number of turns
,
Jason Short
,
08:08
[Freeciv-Dev] Re: another vision range patch (PR#4674)
,
Gregory Berkolaiko
,
07:40
[Freeciv-Dev] Re: (PR#4648) how to do wrapping in map_to_canvas_pos?
,
rwetmore@xxxxxxxxxxxx
,
07:33
[Freeciv-Dev] Re: (PR#2773) Go To with estimated number of turns
,
ChrisK@xxxxxxxx
,
06:08
[Freeciv-Dev] Re: Nation borders.
,
Ben Webb
,
05:59
[Freeciv-Dev] Re: (PR#4659) non equally sized islands on gen 2
,
iquin
,
01:55
[Freeciv-Dev] (PR#4116) Unable to select Barracks III to build
,
Guest
,
01:55
[Freeciv-Dev] Re: another vision range patch (PR#4674)
,
Jason Short
,
01:00
[Freeciv-Dev] another vision range patch (PR#4674)
,
Jason Short
,
00:59
[Freeciv-Dev] (PR#4708) meta-ticket: uninitialized data over the network
,
Jason Short
,
00:14
[Freeciv-Dev] (PR#4707) new function city_sell_improvement
,
Jason Short
,
00:11
July 27, 2003
[Freeciv-Dev] (PR#4695) recompiling on client change
,
Jason Short
,
23:44
[Freeciv-Dev] (PR#4679) double-tiles
,
Jason Short
,
23:13
[Freeciv-Dev] Re: (PR#4648) how to do wrapping in map_to_canvas_pos?
,
Jason Short
,
23:09
[Freeciv-Dev] Re: (PR#4648) how to do wrapping in map_to_canvas_pos?
,
Jason Short
,
22:54
[Freeciv-Dev] Re: changing team members from players to users.
,
Mike Kaufman
,
22:48
[Freeciv-Dev] Re: (PR#4594) topology fix for goto route packet
,
Jason Short
,
22:37
[Freeciv-Dev] Re: (PR#4695) recompiling on client change
,
Jason Short
,
21:51
[Freeciv-Dev] Re: (PR#2773) Go To with estimated number of turns
,
Jason Short
,
21:48
[Freeciv-Dev] (PR#4706) X Error: BadDrawable with Xaw3d
,
Mike Kaufman
,
20:33
[Freeciv-Dev] Re: (PR#4701) autoattack oddities esp. with cruise missiles
,
Per I. Mathisen
,
14:18
[Freeciv-Dev] Re: (PR#4647) Manual update
,
Brandon Craig Rhodes
,
14:11
[Freeciv-Dev] Re: (PR#4701) autoattack oddities esp. with cruise missiles
,
Andy Smith
,
07:22
[Freeciv-Dev] (PR#4701) autoattack oddities esp. with cruise missiles
,
Andy Smith
,
07:18
[Freeciv-Dev] Re: (PR#4610) CMA frontend for Xaw
,
andrearo@xxxxxxxxxxxx
,
06:06
July 26, 2003
[Freeciv-Dev] Nation borders.
,
Lobo Gris
,
18:38
[Freeciv-Dev] a small improvement.c enhancement
,
Mike Kaufman
,
15:23
[Freeciv-Dev] Re: (PR#4660) Weird alliance code bug
,
Tom Goulet
,
14:51
[Freeciv-Dev] Re: (PR#4610) CMA frontend for Xaw
,
Mike Kaufman
,
14:22
[Freeciv-Dev] Re: Question about cvs
,
Reinier Post
,
11:32
[Freeciv-Dev] Re: (PR#4610) CMA frontend for Xaw
,
andrearo@xxxxxxxxxxxx
,
11:01
[Freeciv-Dev] Re: (PR#4648) how to do wrapping in map_to_canvas_pos?
,
rwetmore@xxxxxxxxxxxx
,
10:06
[Freeciv-Dev] Re: (PR#4598) Cannot build Barracks III
,
Mike Kaufman
,
10:05
[Freeciv-Dev] Re: (PR#4594) topology fix for goto route packet
,
rwetmore@xxxxxxxxxxxx
,
08:18
[Freeciv-Dev] Re: (PR#4693) rewriten veteran code
,
Per I. Mathisen
,
07:18
[Freeciv-Dev] Re: (PR#4693) rewriten veteran code
,
ue80@xxxxxxxxxxxxxxxxxxxxx
,
04:52
[Freeciv-Dev] Re: (PR#4693) rewriten veteran code
,
Rafa³ Bursig
,
04:40
[Freeciv-Dev] Re: (PR#4693) rewriten veteran code
,
Per I. Mathisen
,
03:55
[Freeciv-Dev] (PR#4697) Large memory leak in cm.c
,
mateusz stefek
,
02:09
[Freeciv-Dev] (PR#4696) Memory leak in nation.c
,
mateusz stefek
,
02:09
[Freeciv-Dev] Re: (PR#4610) CMA frontend for Xaw
,
Mike Kaufman
,
00:26
July 25, 2003
[Freeciv-Dev] (PR#4695) recompiling on client change
,
Mike Kaufman
,
23:47
[Freeciv-Dev] Re: (PR#4692) F3 players menu needs scrolling
,
Mike Kaufman
,
23:12
[Freeciv-Dev] (PR#4693) rewriten veteran code
,
Rafa³ Bursig
,
18:33
[Freeciv-Dev] Re: (PR#3771) Uproar display of cities
,
ChrisK@xxxxxxxx
,
16:47
[Freeciv-Dev] Re: (PR#2773) Go To with estimated number of turns
,
ChrisK@xxxxxxxx
,
16:46
[Freeciv-Dev] (PR#4692) F3 players menu needs scrolling
,
Guest
,
16:41
[Freeciv-Dev] Re: (PR#3771) Uproar display of cities
,
ChrisK@xxxxxxxx
,
15:35
[Freeciv-Dev] Re: (PR#3771) Uproar display of cities
,
Jason Short
,
15:25
[Freeciv-Dev] (PR#4684) client-side air goto
,
Jason Short
,
15:25
[Freeciv-Dev] Call for nomnations for a freeciv design board
,
Per I. Mathisen
,
15:19
[Freeciv-Dev] Re: (PR#3771) Uproar display of cities
,
Jason Short
,
15:16
[Freeciv-Dev] (PR#4691) replace regular_map_pos_is_normal users with native coordinates
,
Jason Short
,
15:13
[Freeciv-Dev] Re: (PR#3771) Uproar display of cities
,
ChrisK@xxxxxxxx
,
15:13
[Freeciv-Dev] Re: Music for Freeciv
,
Martin Willemoes Hansen
,
15:02
[Freeciv-Dev] Re: (PR#4424) problems to connect
,
Mario Sanches
,
14:55
[Freeciv-Dev] (PR#4690) destroyed cities on the player map
,
Jason Short
,
14:34
[Freeciv-Dev] (PR#4689) eXploring units don't deal well with ZoC
,
Jason Short
,
14:22
[Freeciv-Dev] A tool to make pngs from civscore.log
,
Ragnar Ouchterlony
,
14:19
[Freeciv-Dev] Re: (PR#3771) Uproar display of cities
,
Jason Short
,
13:54
[Freeciv-Dev] Re: (PR#3771) Uproar display of cities
,
Jason Short
,
13:42
[Freeciv-Dev] (PR#2773) Go To with estimated number of turns
,
Jason Short
,
13:01
[Freeciv-Dev] Re: (PR#4687) Teams/connect names
,
Mike Kaufman
,
12:50
[Freeciv-Dev] (PR#4669) more restrict borders politic
,
Guest
,
12:47
[Freeciv-Dev] Re: (PR#3771) Uproar display of cities
,
Gregory Berkolaiko
,
12:05
[Freeciv-Dev] (PR#4686) LXR is not working
,
Paul Zastoupil
,
11:43
[Freeciv-Dev] Re: (PR#4674) small clean up in unit vision range calculations
,
Gregory Berkolaiko
,
11:08
[Freeciv-Dev] Re: (PR#3771) Uproar display of cities
,
Jason Short
,
10:41
[Freeciv-Dev] (PR#4688) new function city_change_production
,
Jason Short
,
10:36
[Freeciv-Dev] Re: (PR#4686) LXR is not working
,
Paul Zastoupil
,
10:05
[Freeciv-Dev] Re: (PR#3771) Uproar display of cities
,
Jason Short
,
09:31
[Freeciv-Dev] Re: (PR#4683) allow pauses during client-side goto
,
Jason Short
,
08:59
[Freeciv-Dev] (PR#4242) Clean up the goto route network protocol and route execution
,
Jason Short
,
08:58
[Freeciv-Dev] (PR#4687) Teams/connect names
,
Michael Mielke
,
08:57
[Freeciv-Dev] (PR#4242) Clean up the goto route network protocol and route execution
,
Jason Short
,
08:57
[Freeciv-Dev] Re: (PR#4679) double-tiles
,
Jason Short
,
08:43
[Freeciv-Dev] Re: (PR#81) overstretched map doesn't get updated properly
,
Jason Short
,
08:41
[Freeciv-Dev] Re: (PR#4674) small clean up in unit vision range calculations
,
Jason Short
,
08:37
[Freeciv-Dev] Re: (PR#4674) small clean up in unit vision range calculations
,
Rafa³ Bursig
,
08:14
[Freeciv-Dev] (PR#4686) LXR is not working
,
Gregory Berkolaiko
,
08:13
[Freeciv-Dev] Re: (PR#4679) double-tiles
,
Gregory Berkolaiko
,
08:11
[Freeciv-Dev] Re: (PR#4683) allow pauses during client-side goto
,
Gregory Berkolaiko
,
08:04
[Freeciv-Dev] Re: (PR#81) overstretched map doesn't get updated properly
,
Mike Kaufman
,
07:59
[Freeciv-Dev] Re: (PR#4679) double-tiles
,
Rafa³ Bursig
,
07:57
[Freeciv-Dev] Re: (PR#4676) clean up pcity->occupied usage
,
Gregory Berkolaiko
,
07:40
[Freeciv-Dev] Re: (PR#4674) small clean up in unit vision range calculations
,
Gregory Berkolaiko
,
07:37
[Freeciv-Dev] Re: (PR#4683) allow pauses during client-side goto
,
Jason Short
,
04:54
[Freeciv-Dev] (PR#4684) client-side air goto
,
Jason Short
,
04:40
[Freeciv-Dev] Re: (PR#4683) allow pauses during client-side goto
,
ChrisK@xxxxxxxx
,
04:23
[Freeciv-Dev] (PR#4683) allow pauses during client-side goto
,
Jason Short
,
03:52
[Freeciv-Dev] Re: Question about cvs
,
Jason Short
,
03:46
[Freeciv-Dev] Re: mapview.c: EXTRA_BOTTOM_ROW undeclared.
,
Jason Short
,
03:45
[Freeciv-Dev] (PR#4678) Interesting "save" error message
,
Tom Goulet
,
03:43
[Freeciv-Dev] Question about cvs
,
Lobo Gris
,
02:43
[Freeciv-Dev] Re: mapview.c: EXTRA_BOTTOM_ROW undeclared.
,
Lobo Gris
,
02:32
[Freeciv-Dev] (PR#4638) Connect Dialog Patch, version 7 (ready?)
,
Jason Short
,
02:30
[Freeciv-Dev] (PR#81) overstretched map doesn't get updated properly
,
Jason Short
,
02:14
[Freeciv-Dev] (PR#4681) cleanup to map_to_canvas_pos
,
Jason Short
,
02:12
[Freeciv-Dev] (PR#4680) civ_score should use border information
,
Jason Short
,
01:36
[Freeciv-Dev] (PR#4674) small clean up in unit vision range calculations
,
Jason Short
,
01:27
[Freeciv-Dev] (PR#4678) Interesting "save" error message
,
Jason Short
,
00:48
[Freeciv-Dev] (PR#4679) double-tiles
,
Jason Short
,
00:35
July 24, 2003
[Freeciv-Dev] (PR#2479) Change version string of development versions
,
Jason Short
,
22:09
[Freeciv-Dev] (PR#4676) clean up pcity->occupied usage
,
Jason Short
,
21:35
[Freeciv-Dev] (PR#3489) Patch to add new generator
,
Guest
,
20:16
[Freeciv-Dev] Re: (PR#4660) Weird alliance code bug
,
Tom Goulet
,
19:25
[Freeciv-Dev] Re: mapview.c: EXTRA_BOTTOM_ROW undeclared.
,
Lobo Gris
,
18:10
[Freeciv-Dev] (PR#4674) small clean up in unit vision range calculations
,
Rafa³ Bursig
,
17:16
[Freeciv-Dev] Re: (PR#4673) spurious
,
ChrisK@xxxxxxxx
,
16:28
[Freeciv-Dev] (PR#4673) spurious
,
Jason Short
,
15:54
[Freeciv-Dev] (PR#4672) more uninitialized AI values
,
Jason Short
,
14:40
[Freeciv-Dev] Re: (PR#4131) 'make dist' for the daily snapshot
,
Jason Short
,
14:21
[Freeciv-Dev] Re: (PR#4131) 'make dist' for the daily snapshot
,
Jason Short
,
14:15
[Freeciv-Dev] (PR#4131) 'make dist' for the daily snapshot
,
Paul Zastoupil
,
13:10
[Freeciv-Dev] (PR#4671) uninitialized data when saving section file
,
Jason Short
,
13:05
[Freeciv-Dev] (PR#4670) mapview_common: base_refresh_overview_canvas
,
Jason Short
,
12:39
[Freeciv-Dev] (PR#4669) more restrict borders politic
,
Rafa³ Bursig
,
12:27
[Freeciv-Dev] Re: (PR#4664) July 23 cvs
,
Paul Zastoupil
,
12:23
[Freeciv-Dev] Re: mapview.c: EXTRA_BOTTOM_ROW undeclared.
,
Jason Short
,
12:11
[Freeciv-Dev] Re: (PR#4651) savegame -> client segfault & server lock
,
simon@xxxxxxxxxxxxx
,
12:10
[Freeciv-Dev] Re: (PR#4664) July 23 cvs
,
Jason Short
,
11:09
[Freeciv-Dev] (PR#4668) [Fwd: [PATCH] Add missing dot]
,
Jason Short
,
11:03
[Freeciv-Dev] (PR#4667) Re: Error in data/Freeciv:73
,
Jason Short
,
11:03
[Freeciv-Dev] [PATCH] Add missing dot
,
Erik Sigra
,
10:25
[Freeciv-Dev] Error in data/Freeciv:73
,
Erik Sigra
,
10:24
[Freeciv-Dev] Re: (PR#4645) Silent Hunter and Sonar code.
,
Rafa³ Bursig
,
07:09
[Freeciv-Dev] Re: (PR#4660) Weird alliance code bug
,
Per I. Mathisen
,
05:18
[Freeciv-Dev] (PR#4664) July 23 cvs
,
Michael Mielke
,
05:17
[Freeciv-Dev] Re: (PR#4660) Weird alliance code bug
,
Tom Goulet
,
04:52
[Freeciv-Dev] Re: (PR#4660) Weird alliance code bug
,
Per I. Mathisen
,
04:18
[Freeciv-Dev] (PR#4660) Weird alliance code bug
,
Tom Goulet
,
04:15
[Freeciv-Dev] Re: RT3
,
Paul Zastoupil
,
04:04
July 23, 2003
[Freeciv-Dev] Re: mapview.c: EXTRA_BOTTOM_ROW undeclared.
,
Lobo Gris
,
20:30
[Freeciv-Dev] Re: Floating point exception
,
Lobo Gris
,
20:23
[Freeciv-Dev] mapview.c: EXTRA_BOTTOM_ROW undeclared.
,
Lobo Gris
,
20:20
[Freeciv-Dev] (PR#4659) non equally sized islands on gen 2
,
Guest
,
19:13
[Freeciv-Dev] [patch] Don't show diplo dlg if AI control
,
Per I. Mathisen
,
16:40
[Freeciv-Dev] (PR#4658) native coordinates for game log
,
Jason Short
,
16:31
[Freeciv-Dev] Re: (PR#4657) updating borders done too early on city build
,
Ben Webb
,
15:11
[Freeciv-Dev] (PR#4657) updating borders done too early on city build
,
Jason Short
,
14:55
[Freeciv-Dev] Re: (PR#4656) more uninitialized network data
,
Jason Short
,
14:52
[Freeciv-Dev] Re: (PR#4640) Client shows enemy unit instead of city on a tile
,
Jason Short
,
14:46
[Freeciv-Dev] Re: (PR#4640) Client shows enemy unit instead of city on a tile
,
ChrisK@xxxxxxxx
,
14:42
[Freeciv-Dev] (PR#4656) more uninitialized network data
,
Jason Short
,
14:39
[Freeciv-Dev] (PR#4640) Client shows enemy unit instead of city on a tile
,
Jason Short
,
14:26
[Freeciv-Dev] Re: (PR#4653) borders & rulesets
,
Jason Short
,
13:45
[Freeciv-Dev] Re: (PR#4648) how to do wrapping in map_to_canvas_pos?
,
Jason Short
,
11:53
[Freeciv-Dev] Re: (PR#4648) how to do wrapping in map_to_canvas_pos?
,
Gregory Berkolaiko
,
10:16
[Freeciv-Dev] Re: A question about version numbering
,
Reinier Post
,
09:55
[Freeciv-Dev] unit graphics
,
Lukas Tönne
,
09:53
[Freeciv-Dev] Re: (PR#4645) Silent Hunter and Sonar code.
,
Per I. Mathisen
,
09:13
[Freeciv-Dev] (PR#4653) borders & rulesets
,
Jason Short
,
08:48
[Freeciv-Dev] Re: (PR#4648) how to do wrapping in map_to_canvas_pos?
,
Jason Short
,
08:09
[Freeciv-Dev] Re: (PR#4648) how to do wrapping in map_to_canvas_pos?
,
Gregory Berkolaiko
,
07:32
[Freeciv-Dev] (PR#4651) savegame -> client segfault & server lock
,
Jason Short
,
06:39
[Freeciv-Dev] Re: (PR#4639) units get more MP than max MP
,
ue80@xxxxxxxxxxxxxxxxxxxxx
,
03:35
[Freeciv-Dev] Re: unit graphics
,
Christian Knoke
,
01:30
[Freeciv-Dev] Re: (PR#4643) Map not centered on unit in focus
,
ChrisK@xxxxxxxx
,
01:05
July 22, 2003
[Freeciv-Dev] (PR#4424) problems to connect
,
Jason Short
,
23:49
[Freeciv-Dev] (PR#4643) Map not centered on unit in focus
,
Jason Short
,
23:46
[Freeciv-Dev] Re: (PR#4629) Missing graphics tags shouldn't generate messages?
,
Jason Short
,
23:35
[Freeciv-Dev] (PR#4651) savegame -> client segfault & server lock
,
Jason Short
,
22:20
[Freeciv-Dev] Re: (PR#4639) units get more MP than max MP
,
Jason Short
,
22:16
[Freeciv-Dev] Re: unit graphics
,
Vasco Alexandre Da Silva Costa
,
22:00
[Freeciv-Dev] Re: (PR#4648) how to do wrapping in map_to_canvas_pos?
,
Jason Short
,
21:35
[Freeciv-Dev] Re: (PR#4648) how to do wrapping in map_to_canvas_pos?
,
Gregory Berkolaiko
,
17:40
[Freeciv-Dev] Test - please ignore
,
Christian Knoke
,
17:25
[Freeciv-Dev] Re: (PR#4131) 'make dist' for the daily snapshot
,
Paul Zastoupil
,
15:25
[Freeciv-Dev] (PR#4648) how to do wrapping in map_to_canvas_pos?
,
Jason Short
,
15:01
[Freeciv-Dev] Re: (PR#4131) 'make dist' for the daily snapshot
,
Jason Short
,
14:38
[Freeciv-Dev] Re: (PR#4131) 'make dist' for the daily snapshot
,
Paul Zastoupil
,
14:24
[Freeciv-Dev] Re: (PR#4593) Diplomats
,
Genevieve Gracian
,
14:06
[Freeciv-Dev] Re: (PR#4593) Diplomats
,
Genevieve Gracian
,
12:00
[Freeciv-Dev] (PR#4647) Manual update
,
Kristopher Wieland
,
11:57
[Freeciv-Dev] Re: (PR#4645) Silent Hunter and Sonar code.
,
Rafa³ Bursig
,
09:32
[Freeciv-Dev] unit graphics
,
Lukas Tönne
,
08:18
[Freeciv-Dev] Re: (PR#4633) Assertion triggers in citydlg_common.c:320
,
mateusz stefek
,
07:11
[Freeciv-Dev] Re: (PR#4645) Silent Hunter and Sonar code.
,
ue80@xxxxxxxxxxxxxxxxxxxxx
,
06:30
[Freeciv-Dev] Re: (PR#4645) Silent Hunter and Sonar code.
,
Per I. Mathisen
,
06:23
[Freeciv-Dev] Re: (PR#4645) Silent Hunter and Sonar code.
,
Gregory Berkolaiko
,
06:20
[Freeciv-Dev] Re: Floating point exception
,
Gregory Berkolaiko
,
06:11
[Freeciv-Dev] Re: Question and a patch.
,
Bursig Rafal
,
05:58
[Freeciv-Dev] (PR#4645) Silent Hunter and Sonar code.
,
Rafa³ Bursig
,
05:53
[Freeciv-Dev] (PR#4644) Re: Slow Motion PR#4376
,
ChrisK@xxxxxxxx
,
05:08
[Freeciv-Dev] Re: RT problems with pages (PR#3950)
,
ChrisK@xxxxxxxx
,
05:02
[Freeciv-Dev] (PR#4643) Map not centered on unit in focus
,
ChrisK@xxxxxxxx
,
05:02
[Freeciv-Dev] Re: (PR#4639) units get more MP than max MP
,
ue80@xxxxxxxxxxxxxxxxxxxxx
,
03:16
[Freeciv-Dev] Floating point exception
,
Lobo Gris
,
03:00
[Freeciv-Dev] Re: Question and a patch.
,
Per I. Mathisen
,
02:59
[Freeciv-Dev] Re: (PR#4610) CMA frontend for Xaw
,
andrearo@xxxxxxxxxxxx
,
02:46
[Freeciv-Dev] Re: (PR#4640) Client shows enemy unit instead of city on a tile
,
ChrisK@xxxxxxxx
,
02:21
July 21, 2003
[Freeciv-Dev] Sorry, multiple versions of my message were sended by mistake.
,
Lobo Gris
,
23:50
[Freeciv-Dev] Question and a patch.
,
Lobo Gris
,
23:46
[Freeciv-Dev] A question about version numbering
,
Lobo Gris
,
23:46
[Freeciv-Dev] A question
,
Lobo Gris
,
23:46
[Freeciv-Dev] Re: (PR#4610) CMA frontend for Xaw
,
Mike Kaufman
,
23:05
[Freeciv-Dev] (PR#4640) Client shows enemy unit instead of city on a tile
,
Jason Short
,
20:52
[Freeciv-Dev] Re: (PR#4639) units get more MP than max MP
,
Jason Short
,
20:45
[Freeciv-Dev] Re: win32 build failure in lockfile.c
,
Jason Short
,
20:30
[Freeciv-Dev] Re: (PR#4131) 'make dist' for the daily snapshot
,
Jason Short
,
20:27
[Freeciv-Dev] Re: Connect Dialog Patch, version 7 (ready?) (PR#4638)
,
ChrisK@xxxxxxxx
,
16:13
[Freeciv-Dev] Re: win32 build failure in lockfile.c
,
Mike Kaufman
,
16:12
[Freeciv-Dev] win32 build failure in lockfile.c
,
Per I. Mathisen
,
15:44
[Freeciv-Dev] (PR#4640) Client shows enemy unit instead of city on a tile
,
ChrisK@xxxxxxxx
,
13:24
[Freeciv-Dev] Re: (PR#4636) make gotohand's local_vector denser
,
Gregory Berkolaiko
,
13:15
[Freeciv-Dev] Re: (PR#4131) 'make dist' for the daily snapshot
,
Paul Zastoupil
,
13:09
[Freeciv-Dev] Re: (PR#4639) units get more MP than max MP
,
ue80@xxxxxxxxxxxxxxxxxxxxx
,
12:53
[Freeciv-Dev] Re: (PR#4637) Client patch to add tileset to meta request
,
Paul Zastoupil
,
12:44
[Freeciv-Dev] (PR#4639) units get more MP than max MP
,
Jason Short
,
12:36
[Freeciv-Dev] update (PR#4639)
,
Jason Short
,
12:35
[Freeciv-Dev] (PR#4639) units get more MP than max MP
,
Jason Short
,
12:34
[Freeciv-Dev] (PR#4638) Connect Dialog Patch, version 7 (ready?)
,
Guest
,
12:31
[Freeciv-Dev] Re: (PR#4636) make gotohand's local_vector denser
,
Jason Short
,
12:26
[Freeciv-Dev] Re: (PR#4636) make gotohand's local_vector denser
,
Gregory Berkolaiko
,
12:07
[Freeciv-Dev] Re: [FreeCiv-Cvs] jdorje: Scale the HP and MP of a unit when upgrading...
,
Thomas Strub
,
12:05
[Freeciv-Dev] Re: (PR#4637) Client patch to add tileset to meta request
,
Jason Short
,
12:02
[Freeciv-Dev] Re: (PR#1870) FreecivAC: borders patch
,
Ben Webb
,
11:53
[Freeciv-Dev] (PR#4637) Client patch to add tileset to meta request
,
Paul Zastoupil
,
11:51
[Freeciv-Dev] Re: [FreeCiv-Cvs] jdorje: Scale the HP and MP of a unit when upgrading...
,
Christian Knoke
,
11:24
[Freeciv-Dev] (PR#4633) Assertion triggers in citydlg_common.c:320
,
Jason Short
,
11:24
[Freeciv-Dev] Re: (PR#4636) make gotohand's local_vector denser
,
Jason Short
,
10:50
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