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[freeciv-data] Re: [Freeciv-Dev] (PR#7029) Rfc: Fleshing out/extending t
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[freeciv-data] Re: [Freeciv-Dev] (PR#7029) Rfc: Fleshing out/extending t

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Cc: freeciv-data@xxxxxxxxxxx
Subject: [freeciv-data] Re: [Freeciv-Dev] (PR#7029) Rfc: Fleshing out/extending the tech tree
From: "imbaczek@xxxxxxxxxxxxxx" <imbaczek@xxxxxxxxxxxxxx>
Date: Sat, 6 Dec 2003 09:07:26 -0800
Reply-to: freeciv-data@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=7029 >

On 03-12-04 you wrote:

>> Please add to this ticket with ideas of plausible modern/near-future
>> techs,
>> units, improvements and wonders that could be included into Freeciv's
>> rulesets.

rno> I'm not much on wonders, I prefer the idea of National Improvements
rno> ("Small Wonders" in Civ3), but here's a few ideas I've had for some of
rno> those that could be added on late in the modern era.  (Some of these might
rno> make things a little crazy and not be good for game balance, but I'm just
rno> brainstorming here)

I have a few more ideas:

Internet Backbone (new tech - The Internet)
Doubles library, university and research lab bonus.

Manutius' Printing House (new tech - Print/Movable Types?)
Doubles library (and university?) bonus. Obsoleted by The Internet.

-- 
{ Marek Baczyński :: UIN 57114871 :: GG 161671 :: JID imbaczek@xxxxxxxxxxxxx  }
{ http://www.vlo.ids.gda.pl/ | imbaczek at poczta fm | http://www.promode.org }
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